There’s a whole lot wrong with the idea of news as a video game, but there’s probably a whole lot more right at this point. Patrick Smith does a smart summary of some key concepts, including people will pay for interaction, new as gaming and reader rewards. It’s all stuff I thoroughly believe in, but it’s just not as inspiring as trust, justice and the American way, you know?
Patrick also has a blog post that lambasts papers for giving away updates: Why create an iPhone app that just drives marginal traffic when, in theory, you could make it a profit center?